20/05/2025 - New events and features
🆕 New Events Added
You can now respond to a wider range of avatar behaviors with the following new events:
Detach Triggered when the HUD or item is detached from your avatar.
Rez Triggered when the item is rezzed (dropped) onto the ground.
Idle Fires whenever your avatar is standing still on the ground.
Starting to walk Triggered when your avatar begins walking.
Stopping walking Triggered when your avatar stops walking.
Starting to run Fires when your avatar starts running.
Stopping running Triggered when your avatar stops running.
Jump Activated when your avatar jumps.
Collide with avatars Triggered when you collide with other avatars.
Collide with objects Triggered when you collide with objects in the world.
⚙️ New Feature: Target $THIS
Target $THISA new $THIS target has been added to the list of selectable targets for actions.
This option refers to the button itself where the action is stored. When duplicating actions across buttons, you no longer need to manually update the target to refer to the current button.
This makes creating reusable and self-contained actions much easier and helps avoid misconfiguration when copying logic between buttons.
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