Synchronizing a TARGET
🧠 What Is Synchronization For?
Imagine the following scenario:
You have 5 identical shirts (same number of links and faces), but each one is rigged for a different body: Legacy, Maitreya, Reborn, etc.
Obviously, you don’t want to manually configure each of those shirts in the HUD, right?
With synchronization, you only need to configure one shirt, and the others will follow the same commands automatically!
⚙️ How to Synchronize a Target
Choose one of the shirts (or any other object) and:
Create the Target normally (NEW)
Connect it to your HUD
Configure it as desired
Finalize
For the remaining shirts:
Rez them all on the ground
Drag the
*TARGETSscript into each oneWhen the menu appears, click
SYNC
The script will:
Search within a 5-meter radius for other objects that:
Belong to you
Also contain the
*TARGETSscript
A new menu will be displayed with a list of found objects. Simply click the corresponding number of the object you want to synchronize with.
✅ Synchronization will occur immediately, and the new Target will follow the same HUD commands as the original object.

⚠️ Important Notes:
The maximum synchronization range is 5 meters.
The objects must be identical in structure (same links and faces) to ensure perfect operation.
You can synchronize as many objects as you want, as long as they meet the criteria.
🧪 After synchronizing, you can test it directly in the HUD — all synchronized Targets will respond to the same commands, applying the same textures, rotations, animations, and more.
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