Cloning a FUNCTION
🧬 Function Cloning
This is where things start to get really interesting...
Function cloning gives you the ultimate power to save time — especially in projects with many buttons and repeated actions.
🧠 What Is Function Cloning?
It’s the process of duplicating an existing function, copying all its settings (actions, parameters, logic), and applying that copy to another button or function.
📌 Classic Scenario:
You have a HUD with 20 buttons, each applying different textures to the same face/link on a shirt.
Without cloning:
You’d have to manually configure each button from scratch.
Even for an experienced user, this would take 15 to 20 minutes.
With function cloning + the Assets system:
You fully configure just one button.
Then clone that function to the other 19.
Just change the Asset (texture) for each one.
Total time? 5 minutes or less.
⚙️ How to Clone a Function
First, fully configure one button with all the actions you want.
Remember: each button is a function.
In the creation panel, click the yellow button with the two-paper icon (📄📄), which represents function cloning.
A menu will appear with two options:
Manually enter a name for the new function.
Select another existing button from the list to paste the copy directly into it.
Example:
You’ve configured
button_1.Now you can clone that function into
button_2,button_3, and so on.
✅ All the logic from the original button will be automatically cloned. You only need to change the asset (like the texture), and the button is ready to go!


⚡ Why Is This So Powerful?
Saves time
Avoids repetition
Maintains consistency
Simplifies bulk updates
With the combo of Assets + Cloning, building large HUDs becomes fast, modular, and smart.
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