🧱 Collide with Objects


🧱 Event: Collide with Objects (Collision with Objects)

When it is triggered: When your avatar collides with world objects (prims, constructions, etc.) within Second Life.

Ideal use: Detect interactions with the environment, activate "recoil" logic after impact, or play collision sound/visual effects.


Usage examples:

  • Play a hit sound when bumping into a wall or object

  • Make the avatar recoil or change behavior after the collision

  • Show a visual effect to indicate the impact


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